com.unity.localization@0.4.0-preview
## [0.4.0] - 2019-06-14 - Added AutoUpdate to LocalizedStringReference class. When enabled, the string will automatically be loaded any time a change is detected and the UpdateString event can be used to update the string. With AutoUpdate enabled calling GetLocalizedString is not necessary. - Fixed StringTableEditor changes being lost when using inline editing. - Fixed LocalizationBehaviour not updating the first time when LocalizationSettings are already initialized. - Fixed LocalizationBehaviour not updating correctly if the asset or table has already been loaded. - Improved drop down label in LocalizedStringReferencePropertyDrawer. Multi line text is now correctly shown. (LOC-57) - Added KeyDatabase.FindSimilarKey. Returns the closest match using a Levenshtein approximation. - Improved key matching when using Localize context menu for Text components. - Updated to Addressables version '0.8.6-preview'. ## [0.3.2] - 2019-05-09 - Added support for ugui package in 2019.2.0a15. ugui support is optional and will be enabled automatically if the ugui package is in the project. - Removed support for 2018.3. The ugui support requires optional assemblies which are not supported in 2018.3. - AssemblyScannerCache now uses UnityEditor.TypeCache in 2019.2 which should provide improved performance in Editor. - Added an error when adding non-persistent assets to asset tables. - Fixed StringTableEditor changes being lost due to not setting the table dirty.
U
Unity Technologies committed
3306430d6f3e8c8dcd93b255f6aef0bb6c6b2a76
Parent: 2619420