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Godot Engine – Multi-platform 2D and 3D game engine

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/ modules/gdscript/gdscript_editor.cpp
3.3
April 23, 2021
January 1, 2021
R
Update copyright statements to 2021
Rémi Verschelde committed
October 28, 2020
October 3, 2020
September 9, 2020
August 17, 2020
June 5, 2020
May 24, 2020
April 17, 2020
March 28, 2020
March 20, 2020
U
Fixed the bool _static logic
Umang Kalra committed
April 12, 2020
March 31, 2020
January 16, 2020
January 1, 2020
R
Update copyright statements to 2020
Rémi Verschelde committed
December 11, 2019
November 17, 2019
October 16, 2019
July 29, 2019
April 17, 2019
September 2, 2019
August 17, 2019
July 20, 2019
July 17, 2019
N
Remove useless casts to String
Nils ANDRÉ-CHANG committed
July 13, 2019
June 13, 2019
June 29, 2019
June 3, 2019
May 26, 2019
H
autocomplete for enum values
hilfazer committed
May 2, 2019
May 1, 2019
April 30, 2019
April 22, 2019
April 16, 2019
April 9, 2019
April 8, 2019
April 5, 2019
April 4, 2019
February 12, 2019
February 16, 2019
February 8, 2019
January 30, 2019
H
Fix many asan and ubsan reported issues
Hein-Pieter van Braam committed
January 15, 2019
January 11, 2019
D
Added autoloads as a potential type.
Daniel Eliasinski committed
January 5, 2019