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Godot Engine – Multi-platform 2D and 3D game engine

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COMMITS

/ .github/workflows/android_builds.yml
950743c3d87275a65a99fd9dffc9250669eefec1
March 16, 2024
February 22, 2024
October 17, 2023
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Bump the java version to version 17
Fredia Huya-Kouadio committed
September 4, 2023
May 18, 2023
April 4, 2023
February 6, 2023
September 22, 2022
August 25, 2022
December 16, 2021
March 23, 2022
October 9, 2021
M
Update Android CI to use JDK 11.
Marcel Admiraal committed
September 1, 2021
August 25, 2021
M
Fix CI after concurrency
Max Hilbrunner committed
August 24, 2021
August 18, 2021
June 7, 2021
M
Don't install Android NDK in CI
Marcel Admiraal committed
May 19, 2021
R
CI: Install Android NDK 21.4.7075529
Rémi Verschelde committed
February 22, 2021
January 12, 2021
December 29, 2020
R
CI: Force building TextServer fallback
Rémi Verschelde committed
November 9, 2020
October 22, 2020
October 9, 2020
A
CI: Refactor build workflows to use `SCONSFLAGS`
Andrii Doroshenko (Xrayez) committed
October 16, 2020
U
ci: do not use set-env
umarcor committed
September 29, 2020
U
CI: upload artifacts
umarcor committed
October 15, 2020
R
CI: List contents of bin/ after build
Rémi Verschelde committed
August 22, 2020
August 11, 2020
July 24, 2020
R
CI: Fix cache key and include base branch
Rémi Verschelde committed
July 23, 2020
July 15, 2020
T
CI: Added Android GitHub Action
thebestnom committed