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godotengine / godot UNCLAIMED

Godot Engine – Multi-platform 2D and 3D game engine

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COMMITS

/ .github/workflows/web_builds.yml
e51750968e4c1912dbe14a61a7e74e8a12ce9af7
November 9, 2025
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CI: Trim cache before saving
Thaddeus Crews committed
December 15, 2024
January 17, 2025
December 29, 2024
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CI: Only define single concurrency
Thaddeus Crews committed
November 21, 2024
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[Buildsystem] Tweak cache sizes for CI
A Thousand Ships committed
November 6, 2024
November 8, 2024
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[Web] Don't cache emsdk
A Thousand Ships committed
July 8, 2024
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Style: Format yaml files
Thaddeus Crews committed
August 29, 2024
August 8, 2024
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CI: Update Emscripten to 3.1.64
Rémi Verschelde committed
July 26, 2024
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[Web] Enable the closure compiler in CI
Fabio Alessandrelli committed
July 13, 2024
May 17, 2024
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November 10, 2023
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CI: Pin Emscripten to 3.1.39
Rémi Verschelde committed
September 5, 2023
September 4, 2023
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March 26, 2023
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[ci/web] update mymindstorm/setup-emsdk to v12
Unai Martinez-Corral committed
September 22, 2022
September 9, 2022
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CI: Downgrade Emscripten to 3.1.18
Rémi Verschelde committed
August 29, 2022
August 28, 2022
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[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli committed