COMMITS
November 19, 2023
R
Update github/codeql-action digest to 66b90a5 (#27214)
renovate[bot] committed
M
Updated builds.
Mugen87 committed
M
NRRDLoader: Make sure `scan()` always returns a typed array. (#27212)
Michael Herzog committed
G
BatchedMesh: Update Example, some optimization (#27202)
Garrett Johnson committed
G
Skeleton: Compute a small texture dimension (#27211)
Garrett Johnson committed
D
Examples: Add webgl_loader_gainmap (#27183)
Daniele Pelagatti committed
November 18, 2023
A
NodeMaterial: Use type 'vec3' when getting color attribute, fixing crash (#27210)
Andreas Rosdal committed
N
BatchedMesh: docs cleanup (#27209)
Nathan Bierema committed
林
clean up. (#27206)
林炳权 committed
November 17, 2023
M
FBXLoader: Support loading DDS textures. (#27204)
Michael Herzog committed
G
BatchedMesh: Cleanup (#27201)
Garrett Johnson committed
G
WebGPURenderer: Add "updateRanges" support for WebGLAttributeUtils (#27149)
Garrett Johnson committed
M
Updated builds.
Mr.doob committed
M
BatchedMesh: Fixed imports.
Mr.doob committed
G
BatchedMesh: Move to core (#27200)
Garrett Johnson committed
G
BatchedMesh: Add support for per-object opaque and transparent sorting (#27168)
Garrett Johnson committed
G
BatchedMesh: Add fallback when the function extension is not supported (#27178)
Garrett Johnson committed
K
WebGLAttributes: Strict buffer size check when updating data. (#27188)
Konstantin Timoshenko committed
C
Octree: Add `clear()`. (#27160)
Cahier committed
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TSL: `varyingProperty` (#27198)
sunag committed
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ColorAdjustmentNode: Fix hue code (#27197)
sunag committed
November 16, 2023
S
WebGPURenderer: Texture2D Array (#27190)
sunag committed
M
Editor: Refactor creation of `GLTFLoader`. (#27193)
Michael Herzog committed
November 15, 2023
M
Editor: Fix KTX2 support with glTF asset. (#27191)
Michael Herzog committed
C
Nodes: Mark as effectful for Webpack. (#27189)
Cody Bennett committed
November 14, 2023
M
FBXLoader: Add `UnitScaleFactor` to scene's `userData`. (#27187)
Michael Herzog committed
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docs: add Tresjs library to docs (#27182)
Jaime A Torrealba C committed
G
Examples: webgl_postprocessing_hbao - remove cosine-weight the hemisphere (#27185)
Gernot Steinegger committed
November 13, 2023
G
ObjectLoader: Add support for BatchedMesh (#27179)
Garrett Johnson committed
November 12, 2023
G
BatchedMesh: Add documentation (#27175)
Garrett Johnson committed