Commit Graph

  • 2eec459940 USDLoader: Fix skeleton skinning distortion. (#33085) mrdoob 2026-02-27 13:20:34 -08:00
  • d3a9f72e13 Inspector: Introduce Timeline ( Commands Recorder ) (#33078) sunag 2026-02-27 17:18:05 -03:00
  • 8a78546004 WebGPURenderer: Improve compatibility test for reversed depth buffer. (#33086) Michael Herzog 2026-02-27 12:30:11 +01:00
  • 30a9b5c880 USDLoader: Add metersPerUnit support. (#33084) mrdoob 2026-02-27 01:51:58 -08:00
  • f1bf3351a2 USDLoader: Add support for MaterialX UsdPreviewSurface materials. (#33083) mrdoob 2026-02-27 01:31:00 -08:00
  • cc6932eb90 WebGLTextures: Prevent flipping image bitmaps. (#33073) Michael Herzog 2026-02-27 10:25:44 +01:00
  • bc733cd596 WebGPUTextureUtils: Fix check layerUpdates property (#33075) sunag 2026-02-27 06:25:27 -03:00
  • 3fb1d054bf InstancedMesh, BatchedMesh: Fix getColorAt throwing an error when colors have not been set (#33079) Garrett Johnson 2026-02-27 18:23:59 +09:00
  • 4cc5a1c777 USDLoader: Add support for geometric primitives (Cube, Sphere, Cylinder, Cone, Capsule). (#33082) mrdoob 2026-02-27 01:08:31 -08:00
  • 8be76833b9 USDLoader: Fix flat shading on meshes without normals. (#33081) mrdoob 2026-02-27 00:20:31 -08:00
  • c99b4a405e Updated builds. sunag 2026-02-26 17:37:56 -03:00
  • b632690f83 Inspector: Introduce forceWebGL (#33074) sunag 2026-02-26 17:35:10 -03:00
  • f274d6ad5e Inspector: Use fixed mini-panel (#33070) sunag 2026-02-26 12:20:59 -03:00
  • d8cf11efc9 MaterialLoader: Simplified bool check. (#33066) PoseidonEnergy 2026-02-26 03:01:07 -06:00
  • b86ec644c6 Fixed warning message in WebGLTimestampQueryPool (#33068) PoseidonEnergy 2026-02-26 03:00:40 -06:00
  • 7e290dd46e WebGPURenderer: Honor layerUpdates for array textures (#33072) Adrian Hänsler 2026-02-26 03:00:18 -06:00
  • 5c7d23872b CubeRenderTarget: Restore generateMipmaps correctly. (#33069) PoseidonEnergy 2026-02-26 02:57:41 -06:00
  • 7f8a216686 Simpler bool check in Triangle.isFrontFacing() (#33071) PoseidonEnergy 2026-02-26 02:54:47 -06:00
  • 20a6a8947d Using the correct class type for JSDoc NodeManager (#33067) PoseidonEnergy 2026-02-26 02:53:58 -06:00
  • 31658a011f Bump basic-ftp from 5.1.0 to 5.2.0 (#33065) dependabot[bot] 2026-02-26 09:53:08 +01:00
  • 1939c35f2d r183 (bis) (bis) r183 master Mugen87 2026-02-25 10:53:23 +01:00
  • 0435120227 Updated builds. Mugen87 2026-02-25 10:49:40 +01:00
  • 81634e460a WebGLRenderer: Fix feedback loop regression. (#33063) Michael Herzog 2026-02-25 10:04:22 +01:00
  • f0c475095e WebGPURenderer: Fix texture compare fallback for shadows. (#33050) Michael Herzog 2026-02-23 11:32:35 +01:00
  • 3ca54b0a02 WebGLRenderer: Fix feedback loop regression. (#33063) Michael Herzog 2026-02-25 10:04:22 +01:00
  • aa06320a1c Add support for packed normal maps in WebGL backend. (#33055) Ignacio Castaño 2026-02-25 00:56:38 -08:00
  • e61ab90bd7 Examples: Fix floor threshold in games_fps. (#33053) Michael Herzog 2026-02-24 14:07:38 +01:00
  • 2e3cf39fbb TSL: Fix billboarding examples in TSL.md (#33056) James Wheare 2026-02-24 13:07:18 +00:00
  • 2b5ba4f99f Examples: Fix colors in webgpu_custom_fog (#33057) Nathan Bierema 2026-02-24 08:05:51 -05:00
  • d14d3ec07b InstancedMesh: add consistent return values to functions (#33059) Garrett Johnson 2026-02-24 22:03:09 +09:00
  • e544877fc2 Sky: Make sun disc optional. (#33031) James Wheare 2026-02-23 10:54:47 +00:00
  • 039021072b Updated builds. Mugen87 2026-02-23 11:35:55 +01:00
  • 8ed138e53a Update revision. Michael Herzog 2026-02-23 11:33:31 +01:00
  • 1178b24860 WebGPURenderer: Fix texture compare fallback for shadows. (#33050) Michael Herzog 2026-02-23 11:32:35 +01:00
  • e9461b694c Update devDependencies (non-major) (#33046) renovate[bot] 2026-02-22 19:45:32 +01:00
  • 9dac30f5bd Update github/codeql-action digest to 89a39a4 (#33045) renovate[bot] 2026-02-22 19:45:13 +01:00
  • e26ff19e99 Examples: Add sky to scene. (#33037) Michael Herzog 2026-02-21 22:22:38 +01:00
  • 83569322e8 WebGLRenderer: Use working color space for render targets. (#33036) Michael Herzog 2026-02-21 11:29:58 +01:00
  • 5f6753b296 AnimationAction: Fix timeScale reversal jump. (#33035) Michael Herzog 2026-02-21 10:21:06 +01:00
  • 8d9c591c1c USDComposer: add Camera prim parsing Mr.doob 2026-02-21 15:52:49 +09:00
  • 6296db7e73 USDComposer: avoid global displayOpacity on subset materials Mr.doob 2026-02-21 13:14:56 +09:00
  • c210779c80 Editor: add deterministic dropped-file finder for URL resolution Mr.doob 2026-02-21 12:52:39 +09:00
  • 80ad0e36d3 USDComposer: recurse mesh children and skip GeomSubset nodes Mr.doob 2026-02-21 12:52:09 +09:00
  • 20e5b6c68a USDCParser: handle empty array payload and validate offsets Mr.doob 2026-02-21 12:28:44 +09:00
  • 7f89d9b273 USDComposer: avoid global displayOpacity on subset materials Mr.doob 2026-02-21 13:14:56 +09:00
  • 52133860a3 Editor: add deterministic dropped-file finder for URL resolution Mr.doob 2026-02-21 12:52:39 +09:00
  • db5f5e5496 USDComposer: recurse mesh children and skip GeomSubset nodes Mr.doob 2026-02-21 12:52:09 +09:00
  • 9a141d0f9c USDCParser: handle empty array payload and validate offsets Mr.doob 2026-02-21 12:28:44 +09:00
  • c4965f01d6 WebGPURenderer: Make compileAsync() truly non-blocking (#32984) Renaud Rohlinger 2026-02-21 10:39:06 +09:00
  • 430111e2dc Fixes typos in RenderPipeline related docs (#33034) James Wheare 2026-02-20 15:19:08 +00:00
  • 29c9a7ac1f GLTFLoader: Fix morph target parsing. (#33020) Michael Herzog 2026-02-20 15:27:42 +01:00
  • 3ac9173e2e r183 (bis) Mr.doob 2026-02-20 23:26:26 +09:00
  • ac88a8c2d8 AnimationAction: Preserve interpolant settings on action creation. (#33033) JavedWilde 2026-02-20 19:53:10 +05:30
  • 33b6ce05a7 r183 (bis) Mr.doob 2026-02-20 23:19:56 +09:00
  • 2072497f62 Updated builds. Mr.doob 2026-02-20 23:19:47 +09:00
  • 1347d57ddb Updated docs. Mr.doob 2026-02-20 23:18:07 +09:00
  • 80587e802b USDLoader: simplify asset parsing and avoid redundant work Mr.doob 2026-02-20 15:37:37 +09:00
  • ee01f32583 USDLoader: Align USDZ root-layer handling with core spec Mr.doob 2026-02-20 15:24:49 +09:00
  • 608f75712d USDLoader: Fix skin binding fallback when geomBindTransform is missing Mr.doob 2026-02-20 15:12:00 +09:00
  • d76b5d0031 WGSLNodeBuilder: Introduce generateStorageTextureLoad (#33029) sunag 2026-02-20 03:12:57 -03:00
  • 022c006347 WebGPURenderer: Fix binding update after dispose a StorageTexture (#33028) sunag 2026-02-20 03:09:31 -03:00
  • f4f07b2b4a Editor: fallback viewport camera to default camera Mr.doob 2026-02-20 15:05:37 +09:00
  • 5d313efc1c AudioListener: Remove reference to Clock. (#33026) Michael Herzog 2026-02-19 17:04:29 +01:00
  • 83d7b8c457 docs(zh): fill missing manual pages (#33021) DDDDD12138 2026-02-19 23:06:27 +08:00
  • b9d566a0f1 NodeMaterialObserver: Fix typo. (#33024) Michael Herzog 2026-02-19 14:36:20 +01:00
  • 2a1e4ac700 Examples: Fix sidebar scrolling to selected example (#33023) sunag 2026-02-19 03:45:38 -03:00
  • 8e5dc00dd7 Examples: Fix sidebar scrolling to selected example (#33023) sunag 2026-02-19 03:45:38 -03:00
  • 023e96727d Inspector: Fix compatibility with WebGLBackend if used as a fallback (#33019) sunag 2026-02-18 11:12:48 -03:00
  • fef3c54c7d r183 Mr.doob 2026-02-18 21:30:45 +09:00
  • e8fe819637 r183 Mr.doob 2026-02-18 21:18:25 +09:00
  • 5bc7b981f2 Updated docs. Mr.doob 2026-02-18 21:16:17 +09:00
  • 49e659aaa0 Updated builds. Mr.doob 2026-02-18 21:05:17 +09:00
  • 8863cdbd3a Scripts: Improve changelog.js. Mr.doob 2026-02-18 20:58:25 +09:00
  • a6cf7d5861 Examples: Improve birds compute demo. (#33016) Michael Herzog 2026-02-17 15:14:17 +01:00
  • 5bb15cfd63 Nodes: Removing unnecessary nodesObject (#33014) sunag 2026-02-17 10:34:19 -03:00
  • f629c33ac5 WebGPURenderer: Remove outdated bind groups. (#33011) Michael Herzog 2026-02-17 02:30:15 +01:00
  • 132fc459e8 Replace the template literal with string concat in the manual for lights (#33012) Valeria Stamenova 2026-02-16 14:32:49 +01:00
  • b1e12f4e42 WebGLRenderer: Only clear when bit mask is set. (#33010) Philipp Mildenberger 2026-02-16 12:39:23 +01:00
  • 1115e2abee Manual: Add Physics page. (#33004) Michael Herzog 2026-02-16 10:37:50 +01:00
  • 6054daa329 GLSLNodeBuilder: Fix array texture layer support for filtered sampling (#33008) Renaud Rohlinger 2026-02-16 18:24:57 +09:00
  • 8669014a2b Update github/codeql-action digest to 9e907b5 (#33006) renovate[bot] 2026-02-15 23:32:33 +01:00
  • fda1a4b2ae Update devDependencies (non-major) (#33007) renovate[bot] 2026-02-15 21:30:20 +00:00
  • 9f3d53ce1c Updated builds. Mugen87 2026-02-14 11:08:54 +01:00
  • e075535289 WebGPURenderer: Fix stencilBack not matching stencilFront in pipeline (#33002) Jeremy Tribby 2026-02-14 02:00:28 -08:00
  • 8efd540f39 ViewportDepthNode: Support reversed depth in viewZ functions. (#33001) Michael Herzog 2026-02-13 14:41:08 +01:00
  • 022375318b WebGPURenderer: Reversed depth buffer fixes. (#33000) Michael Herzog 2026-02-13 14:12:32 +01:00
  • d55227ba5c docs(zh): translate "Getting Started" manual pages into Chinese (#32996) DDDDD12138 2026-02-13 17:02:11 +08:00
  • acf55ac61a WebGPURenderer: Minor improvements for shared BindingGroup. (#32998) sunag 2026-02-13 01:06:28 -03:00
  • f579efc98d WebGPURenderer: Use all visibility for shared BindingGroup. (#32997) sunag 2026-02-12 13:10:16 -03:00
  • add1e5c2b7 Add API design review for requiredLimits in WebGPURenderer (PR #32907) claude/review-threejs-api-design-uuNrG Claude 2026-02-12 12:36:43 +00:00
  • 92d45c73e5 utils : update probeAsync jsdoc (#32995) Ed Preston 2026-02-12 01:49:53 +11:00
  • 6e6b02c7ac Cache: Don't cache Blobs. (#32989) Michael Herzog 2026-02-11 11:23:00 +01:00
  • e41978b3f1 Examples: Clean up. (#32994) Michael Herzog 2026-02-11 11:17:03 +01:00
  • 0e11ca886d SSRNode: Use squared roughness for blur LOD and simplify pointPlaneDistance (#32993) mrdoob 2026-02-11 01:10:43 -08:00
  • bf1f8a8032 Updated builds. sunag 2026-02-11 00:14:13 -03:00
  • 13624b0d86 NodeBuilder: Fix update nodes sequence (#32991) sunag 2026-02-10 23:51:29 -03:00
  • 7936309f48 WebGPURenderer: Add shared BindGroup via hash (#32936) sunag 2026-02-10 23:39:18 -03:00
  • 97244a7540 WGSLNodeBuilder: Fix array texture layer support for filtered sampling (#32990) Renaud Rohlinger 2026-02-10 21:45:32 +09:00
  • 461515f359 RenderTarget: minor formatting (#32988) Ed Preston 2026-02-10 19:41:30 +11:00
  • 2cc37c2bda Scripts: Improve changelog.js. Mr.doob 2026-02-10 10:32:03 +09:00