Commit Graph

  • dcb73dd35b WebGPURenderer: Optimize chain key array reset. (#32833) Michael Herzog 2026-01-23 11:55:22 +01:00
  • 3084d5678c WebGPURenderer: Always request compatibility mode and upgrade to core. (#32762) Greggman 2026-01-23 01:54:12 -08:00
  • fffb5ac9f6 MeshPhysicalMaterial: Added clearcoat support for rect area lights. (#32809) Tobias 2026-01-23 10:53:37 +01:00
  • e5d3e4e263 WebGLState: Fix polygon offset with reversed depth buffer. (#32832) Michael Herzog 2026-01-23 10:51:36 +01:00
  • d89cd73280 WGSLNodeBuilder: Fix out-of-bounds access with textureLoad(). (#32826) Michael Herzog 2026-01-23 09:20:32 +01:00
  • 7f6b25e503 Updated builds. Mr.doob 2026-01-23 17:07:02 +09:00
  • c57ccd0c38 WebGLRenderer: Force flat shading for geometries without normals. (#32831) mrdoob 2026-01-22 23:42:30 -08:00
  • 43c8ff7e89 USDLoader: Fix material binding lookup for variants. Mr.doob 2026-01-23 16:36:02 +09:00
  • 1752911498 ColladaLoader: Apply falloff angle to spot lights. Mr.doob 2026-01-23 15:36:40 +09:00
  • 16cbcb819d ColladaLoader: Improve animation support. (#32830) mrdoob 2026-01-22 22:22:41 -08:00
  • 6852e6830b Updated builds. Mr.doob 2026-01-23 14:51:43 +09:00
  • f698e5b2f3 Animation: Add BezierInterpolant (#32829) mrdoob 2026-01-22 21:49:18 -08:00
  • 86c5b3e9af Editor: Improve geometry sidebar with interleaved and instanced support. Mr.doob 2026-01-23 14:03:30 +09:00
  • 70e4f6f022 USDLoader: Improve transform handling, skinning, and image loading. (#32828) mrdoob 2026-01-22 21:30:48 -08:00
  • b42b01c7f1 USDLoader: Use ImageBitmap. usd-imagebitmap Mr.doob 2026-01-23 14:10:13 +09:00
  • 319409ee54 Editor: Improve geometry sidebar with interleaved and instanced support. Mr.doob 2026-01-23 14:03:30 +09:00
  • e29ac8e8f4 LightShadow: Introduce biasNode. (#32811) Michael Herzog 2026-01-22 19:30:29 +01:00
  • 1afb956016 Fix missing iorNode in MeshPhysicalNodeMaterial copy method (#32821) Tobias 2026-01-22 16:17:19 +01:00
  • abea2ceaee Update MathUtils.js Michael Herzog 2026-01-22 16:16:29 +01:00
  • 2de6f3e018 Revert "WGSLNodeBuilder: Fix out-of-bounds access with textureLoad()." (#32820) Michael Herzog 2026-01-22 15:51:40 +01:00
  • 182a94a060 Core: Add stringify option to toJSON(). stringify Mr.doob 2026-01-22 20:24:36 +09:00
  • 6e4cc1ed26 Camera: Exclude scale from view matrix. (#32805) Michael Herzog 2026-01-22 10:07:31 +01:00
  • e1c93eecd5 WGSLNodeBuilder: Fix out-of-bounds access with textureLoad(). (#32817) Michael Herzog 2026-01-22 10:06:06 +01:00
  • 0768730baf OrbitControls: Expose pan, rotate and dolly methods. (#32810) Tobias 2026-01-22 09:35:07 +01:00
  • 62299af6f6 Improve documentation for edge cases in MathUtils functions (#32806) dive2tech 2026-01-22 03:34:45 -05:00
  • 41b32961d7 Bump lodash from 4.17.21 to 4.17.23 (#32814) dependabot[bot] 2026-01-22 09:30:23 +01:00
  • 89c278c262 Examples: Improved draco example and re-encode bunny.drc with 2.2 (cl7) reducing file size from 96KB to 47KB. Mr.doob 2026-01-21 15:55:46 +09:00
  • b48227fffd Examples: Update Godrays demo. (#32801) Michael Herzog 2026-01-20 17:59:32 +01:00
  • b4af5aa122 Manual: Improve Chinese translation. (#32804) 郭伟杰 2026-01-20 16:56:11 +08:00
  • d3ffec9e2d WebGPURenderer: Rename PostProcessing to RenderPipeline (#32789) sunag 2026-01-20 01:27:25 -03:00
  • 176519fd04 WebGLRenderer: More fixes for reversed depth buffer. (#32799) Michael Herzog 2026-01-19 15:05:18 +01:00
  • 41b6d17a94 Clock: Deprecated module. (#32798) Michael Herzog 2026-01-19 13:47:23 +01:00
  • d8e0acbfea ColladaLoader: Split into modular files. (#32796) mrdoob 2026-01-19 02:35:17 -08:00
  • 00babc2167 Updated builds. Mr.doob 2026-01-19 19:17:03 +09:00
  • 5c6374be54 MeshPhongMaterial: Add support for scene.environment IBL. (#32795) mrdoob 2026-01-19 02:15:04 -08:00
  • 77097b78d2 MeshLambertMaterial: Add support for scene.environment IBL. (#32791) mrdoob 2026-01-19 00:58:06 -08:00
  • b776aef251 Global: Replace Clock with Timer. (#32793) Michael Herzog 2026-01-19 09:56:25 +01:00
  • 9d91428d24 BatchedMesh: Enable per-instance opacity (#32725) Raoul v. R. 2026-01-19 09:20:13 +01:00
  • be02a54d6e WebGLRenderer: Unify cubemaps and cubeuvmaps into WebGLEnvironments (#32792) mrdoob 2026-01-18 23:35:50 -08:00
  • eab337a1b1 Updated package-lock.json Mr.doob 2026-01-19 14:26:47 +09:00
  • 9bcbade584 Editor: Add dialog for glTF import. (#32784) Michael Herzog 2026-01-19 05:56:13 +01:00
  • 3b39ab8e43 USDLoader: Performance improvements and external texture support. (#32790) mrdoob 2026-01-18 20:53:54 -08:00
  • 38493a2418 Update devDependencies (non-major) (#32721) renovate[bot] 2026-01-18 22:08:27 +00:00
  • 108ab5c109 WebGPURenderer: Rename RenderPipeline to RenderObjectPipeline (#32785) sunag 2026-01-18 14:35:00 -03:00
  • bfdbcf7862 WebGPURenderer: Rename Nodes to NodeManager (#32786) sunag 2026-01-18 14:30:42 -03:00
  • 9e06a1b14b Update github/codeql-action digest to cdefb33 (#32788) renovate[bot] 2026-01-18 18:09:47 +01:00
  • 23a2ddc0f1 Update actions/setup-node digest to 6044e13 (#32787) renovate[bot] 2026-01-18 18:09:37 +01:00
  • 13b53f5975 Nodes: Update exports. (#32783) Michael Herzog 2026-01-18 11:56:34 +01:00
  • 3f38fe0872 Examples: Replace Clock with Timer. (#32782) Michael Herzog 2026-01-18 11:45:10 +01:00
  • 3d1a8fab21 Scripts: Add changelog generator. (#32781) mrdoob 2026-01-17 18:46:24 -08:00
  • 1b7857ec60 WebGLShadowMap: Fix wrong camera state. (#32777) Michael Herzog 2026-01-17 19:11:59 +01:00
  • bdf33457c8 Examples: Add support for reversed depth to post processing modules. (#32773) Michael Herzog 2026-01-17 16:47:46 +01:00
  • 2dd5ec8c41 GLTFLoader: Add getMaterialExtension helper. (#32748) mrdoob 2026-01-17 01:33:11 -08:00
  • a470d32cdb Updated builds. Mugen87 2026-01-16 17:26:42 +01:00
  • a477148f95 KTX2Loader: Fix alpha for BC3 textures (#32772) Don McCurdy 2026-01-16 10:15:28 -05:00
  • 6562af879c Removed playground link and moved devtools to tools. mrdoob 2026-01-16 21:21:24 +09:00
  • fb28a2e295 Archived playground. (#32771) mrdoob 2026-01-16 04:00:45 -08:00
  • f294fefbfd Update TorusGeometry with thetaStart and thetaLength (#32760) 3DPK 2026-01-16 11:22:38 +00:00
  • c3a8142c63 WebGLRenderer: Fix shadow bias with reversed depth buffer. (#32770) Michael Herzog 2026-01-16 12:21:05 +01:00
  • de1f25b16e WebGPURenderer: Use @interpolate(flat, either) for all cases. (#32761) Greggman 2026-01-16 01:23:32 -08:00
  • 1110fb7d41 Update Bruno Simon link to new URL mrdoob 2026-01-16 18:13:23 +09:00
  • 2a1c19b998 Exporters: Add Object3D.pivot support. (#32769) mrdoob 2026-01-15 21:40:39 -08:00
  • c36ae33e09 Editor: Improve service worker caching and activation. Mr.doob 2026-01-16 08:30:33 +09:00
  • c6515c3bf9 USDLoader: Various bug fixes and improvements (#32766) mrdoob 2026-01-15 15:17:52 -08:00
  • 9a12ba7a49 Loaders: Use named fflate imports and native TextDecoder. (#32765) mrdoob 2026-01-15 14:18:43 -08:00
  • fa9bc8f804 USDLoader: Add OpenPBR Surface shader and polygon hole support. (#32764) mrdoob 2026-01-15 13:45:06 -08:00
  • 04b1f836b5 docs: improve JSDoc documentation in utils.js (#32743) Angel98518 2026-01-15 17:25:03 +08:00
  • 5532147c69 USDLoader: Unify USD format handling and add .usd support. Mr.doob 2026-01-15 17:59:31 +09:00
  • d9b39f4ea8 Editor: Clean up sw.js. Mr.doob 2026-01-15 17:47:49 +09:00
  • adb6ed1b95 Editor: Simplify environment handling. (#32757) mrdoob 2026-01-14 22:05:16 -08:00
  • d76a1ef038 Editor: ESLint: migrate to flat config, note missing eqeqeq rule (#32754) ycw 2026-01-15 12:22:06 +08:00
  • 3fbfa2c606 WebGLRenderer: Fix remaining shadow issues with reversed depth. (#32751) Michael Herzog 2026-01-14 17:05:04 +01:00
  • a519dddc3c Editor: Add default environment. (#32752) mrdoob 2026-01-14 06:24:44 -08:00
  • e90650f919 WebGLRenderer: Fix pointlight shadows with reversed depth buffer. (#32749) Michael Herzog 2026-01-14 13:14:41 +01:00
  • da6895d73a USDAParser: Improve text parsing robustness. (#32747) mrdoob 2026-01-14 02:02:56 -08:00
  • 9263898259 Remove GPT mentor link from index.html mrdoob 2026-01-14 18:59:00 +09:00
  • 0759070bad add Needle devtools (#32739) Marcel Wiessler 2026-01-14 10:58:12 +01:00
  • 43166fcb2c USDCParser: Fixed scalar handling. Mr.doob 2026-01-14 18:43:53 +09:00
  • 87cc59b7d6 USDLoader: Improve material and UV support. (#32746) mrdoob 2026-01-14 01:33:08 -08:00
  • 0b75d1dc62 BatchedMesh: correctly set the nextIndexStart, nextVertexStart (#32744) Garrett Johnson 2026-01-14 17:59:03 +09:00
  • 96432fc0bd USDComposer: Support variant overrides on ancestor prims. Mr.doob 2026-01-14 16:18:50 +09:00
  • 4fbef51fcc Updated builds. Mr.doob 2026-01-14 16:01:28 +09:00
  • 9a711cc1f4 USDComposer: Fixed variant composition. Mr.doob 2026-01-14 16:00:11 +09:00
  • 27f2f4eb5f USDComposer: Added primvars:displayOpacity support. Mr.doob 2026-01-14 15:14:37 +09:00
  • 30776bb7ce Object3D: Added pivot property. (#32745) mrdoob 2026-01-13 22:10:04 -08:00
  • 3cd3e5b87e USDAParser/USDComposer: Clean up. Mr.doob 2026-01-14 14:16:55 +09:00
  • e3f4523ed8 USDComposer: Clean up. Mr.doob 2026-01-14 14:06:05 +09:00
  • 73636e35bf USDComposer: Fix color space handling for material colors. Mr.doob 2026-01-14 13:35:48 +09:00
  • 53dbc52c29 USDLoader: Refactored into USDComposer and animation support. (#32740) mrdoob 2026-01-13 19:02:50 -08:00
  • 8380531b26 PMREM: Simplify GGX VNDF importance sampling. (#32737) Michael Herzog 2026-01-13 09:46:49 +01:00
  • 1cf237818e Examples: Add missing UnrealBloomPass parameters (#32736) Nathan Bierema 2026-01-13 02:53:43 -05:00
  • 8084de7640 Editor: Debounce Resources panel updates. Mr.doob 2026-01-13 16:27:56 +09:00
  • 2ce3c15548 USDLoader: Added USDC file support. (#32704) mrdoob 2026-01-12 22:52:49 -08:00
  • e827e1dc02 Update copyright year in rollup.config.js mrdoob 2026-01-12 20:58:35 -08:00
  • 3fddc5cec7 WebGPURenderer: Fix depth/stencil format out-of-sync bug. (#32731) Michael Herzog 2026-01-12 11:52:01 +01:00
  • 2ec2102b2d Helpers: Clarify the usage of update(). (#32717) Michael Herzog 2026-01-12 10:56:26 +01:00
  • 81563d4438 Editor: Enable logarithmic depth buffer. (#32732) mrdoob 2026-01-12 01:43:39 -08:00
  • 66ab25814c Editor: UI css scope (#32714) 林炳权 2026-01-12 12:34:39 +08:00
  • 2408112faf Editor: Add Resources panel to Project sidebar. (#32729) mrdoob 2026-01-11 20:20:34 -08:00
  • f02c6851af Editor: Use parseAsync when rendering image. Mr.doob 2026-01-12 12:20:40 +09:00